Every escape room article is spoiler-free to assist first-time players, but do not click any links on the article if you wish to avoid spoilers. Spoilers are also hidden in optional toggles.
|Items|| Small wooden box|
Bottle of water
|Minigames|| Chess Cylinder |
- "How about a drink to pass time, then? There's a lot of things we can do here."
- — Junpei, after hearing the door is locked
The Rec Room is composed of a single, well-furnished room containing a well-stocked bar complementing all manners of entertainment and amusement to prevent the setting in of boredom during the long hours. On the front wall near the entrance, there is an antique fireplace with candles and a bottle of oil sitting on top of its mantle. To the right of the fireplace is a mysterious knight statue. In front of the fireplace is a simple table with a jar of jam, a chessboard, and a chess rulebook on top of it. Complimenting the table are two brown sofas. To the left of the fireplace, there a yellow jukebox and slot machine, both seemingly operational given the correct power source.
On the right wall, the bar is found. There is a large variety of alcohol within its shelves, ranging from "cheap" to "rare", according to Junpei. The bar's counter has a rainbow-tile design and there is a small, wooden box, an ashtray, matches, and Sunset 24 cigarettes sitting on top of the counter. Furthermore, there are old albums stocked up behind the bar counter, various pictures such a trees and a dance floor. To the left of the bar is a roulette table and a bulletin board with many old newspaper articles and pictures pasted to it.
On the back wall, there is yet another knight statue, and various paintings and albums hanging on the wall, as well a surfboard, an American flag, and a picture of what Junpei thought was the funyarinpa. Other pictures include the beach and the ocean. There is also a craps table in front of the wall, with a pyramid of cards stacked upon it, surrounded by many scattered cards, presumably the rest of the deck. Sitting against the wall is a cylinder-shaped machine that asks for the insertion of "5 coins".
Finally, the left wall is mostly bare, but there is another knight statue in front of it and an dirty, stained opening in the floor that leads to some hidden storage, containing a wooden hammer. A neon "BEER" sign is also hanging on the wall. The relative emptiness of this area allows for the closer examination of the condition of the walls in the room in general, which appear to be old and worn heavily.
Carlos, Akane, and Junpei wake up in this room and their bracelets inform them it is 2029. When Carlos determines they are locked in, Junpei suggest they have a drink to pass the time. Carlos reveals personal information about himself and the three resolve to escape the room and survive.
Small wooden box
The small wooden box is found on the left side of the bar counter.
Thrown into the fire in the fireplace. Its contents can be retrieved after the fire is doused using the bottle of water.
Bottle of water
The bottle of water is found on the rightmost shelf behind the bar.
Used to douse the fire after the small wooden box has been thrown in it.
The fire hook is found being held by the suit of armor to the right of the fireplace.
Used to open the storage cover under the BEER neon sign. Also used to retrieve the contents of the small wooden box after it has been placed in the fire.
The matches are found next to ashtray on the bar counter.
Used to start a fire in the fireplace.
There are 5 coins in the room. One is found inside the wooden cylinder after rotating the dials correctly. The second is found under the roulette wheel. The third falls out of the slot machine after the heart puzzle is completed. The fourth is unlocked after the dice are arranged in a particular order in the card table. The fifth is found after the small wooden box is burned in the fireplace.
Placed into the five slots in the machine beneath the surfboard to provide access to the red button.
The puzzle pieces are found when the slot machine is powered on and the lever is pulled.
Used to make a heart shape on the bottom-left section of the slot machine.
The roulette wheel is found on the table to the right of the fireplace. It can be removed after the proper word is inputted into it.
Placed in the top part of the slot machine to turn it on.
The card calendar is found after the heart puzzle on the slot machine is completed.
Placed into the slot of the jukebox to release the dice. Also provides clues for the calculation of the dice placement.
The dice are found after the card calendar is placed in the jukebox's slot.
Placed in the slots on the card table to unlock a coin.
The wooden hammer is found in the floor storage beneath the BEER neon sign.
Used to knock out the 'C' piece of the chessboard on the table, which is the round cylinder
The round cylinder is found after being removed from the chessboard on the table.
After rotating the dials correctly, a coin is found within it.
After finding and using the wooden hammer on the "c" of wooden chessboard, it opens up and reveals the movement of three different pieces, each designated as "1", "2", and "3". By also finding the "Chess Rules" file on the table, you can determine which pieces match the movements shown on the board. The answer is rook, bishop, king.
The answer is SPIN.
Inserting the roulette wheel into the top of the "Extreme Slots" machine will cause it to power on. When the lever is pulled by Carlos, they end up receiving three "7's" and win the jackpot. The drawer at the bottom of the machine opens, and turns out to be filled with puzzle pieces that appear to make up the shape of a heart. From there, examine the heart symbol on the machine and recreate the heart by rotating and moving the pieces around. After successfully doing so, the machine will give you the "Card Calendar" and a coin.
Obtaining the "Card Calendar" file from the slot machine reveals that each month corresponds to a letter. Next, go over to the table with the house of cards sitting on top of it. By doing so, the house will topple and it will leave an equation on the table. Matching the cards to the calendar translates to an equation that reads "JAM - ODDS + SADMAN". The "JAM" is referring to the number found on the jar of jam sitting on the table near the fireplace, which Carlos finds is 100%. The "ODDS" is referring to the odds of winning the jackpot on the "Extreme Slots" machine, which is 35%. Finally, "SADMAN" is referring to the bottle of alcohol behind the counter, which reads 570 upon its label. Thus, the equation is 100 - 35 + 570, which equals to 635. Simply insert the three dice into the table, set them individually so they show "6", "3" , and "5", and a coin will appear.
A new game is announced: Roll three dice, and if they don't all show a one, everyone on C-Team will be gunned down. Akane notes there is a 1/216 chance of rolling all ones.
Instead of having the player re-attempt this possibly hundreds of times, the player should always roll three ones on their third re-attempt.
- The music is a remix of the Lounge in Virtue's Last Reward.
- Junpei sees the funyarinpa in a copper plate.
- The icon symbols on the slot machine seem to symbolize 999 characters.
- After solving the chess cylinder, if Carlos examines the chess board, he says "These are the movements of the pawn, bishop, and king pieces", despite that the correct answer of the first was the rook, not the pawn.
- Examine the cigarettes:
- Junpei: AHHH! It's SUNSET 24!
Carlos: And...why are you shouting, Junpei?
Junpei: You don't know, Carlos?! They're super rare! You can't find them anywhere anymore! I memorized the slogan when I was a kid! "The setting sun at 24. A perfect match."
Akane: Men... Always wanting to be cool. It's just a cigarette.
Carlos: Why do you have to be 24 to smoke it...? Whatever, you said it's rare?
- Junpei: AHHH! It's SUNSET 24!