Every escape room article is spoiler-free to assist first-time players, but do not click any links on the article if you wish to avoid spoilers. Spoilers are also hidden in optional toggles.
|Items|| Hammer |
|Minigames|| Slider (x8) |
- "But I don't see any pods here..."
- — Q, after waking up
A large number of cold sleep pods are stored here. Proper operation dictates that the pods remain stored away at all times.
Eric and Q wake up and realize Mira is missing.
Found by completing the first two slider minigames, it is used to rotate the room.
This item is found behind thick glass. In order to obtain it, the hammer must be used to rotate the room and two more slider puzzles must be completed. Needs to be combined with the driver tip.
This item is found behind thick glass. In order to obtain it, the hammer must be used to rotate the room. Combines with the driver handle.
Obtained after completing the last two slider puzzles. Used to break the glass covering the red button to reveal the pods.
Obtained after combining the driver with the handle, is used for the becoming Zero minigame and used on the rotating device.
There are two files, one on the floor, the other below the "Turning Zero" game. Although not a mini-game, be sure to take the file on the floor since some players miss this.
Hammer Case Slider (top)
Large Driver Case Slider 1
Large Driver Case Slider 2
Golden Wheel Slider (left)
Golden Wheel Slider (right)
The goal of this game is to get the number in the center to 0 using addition and subtraction. However, if the number drops below 0 and becomes negative, the puzzle resets (not the entire puzzle, just the part the player is on). The player must do this a total of three times:
- Part 1: Turn left twice, then constantly turn right
- Part 2: Right, right, left, left, right, right, left, left
- Part 3: Keep turning left until the number becomes 80. Then simply right, right, left, right.
If these solutions don't work, make sure you aren't confusing left and right. Try the opposite.
After completing the previous mini-game, turn the room until all three green stripes are on the bottom floor. Keep experimenting with left and right. It shouldn't be too hard.
Shotgun Case Slider (left)
There are multiple ways to complete this puzzle, but the ultimate goal is to try to get the purple c block down (while the game suggests placing the purple c-block in the bottom left corner, it technically doesn't have to be). Here is one easy solution:
Shotgun Case Slider (right)
There are multiple ways to complete this puzzle. Here's one fool-proof solution:
Eric and Q find Mira's body in a pod. Eric has a PTSD flashback of his brother's (Chris's) murder by his father. Eric then blames Mira's death on Q. The only way to progress is to let the timer run out when it appears (don't say anything).
Examine the lock on the top of the hammer:
- Eric: This puzzle looks annoying... You like these kind of things, right?
Q: Ah, yeah... I guess...
Eric: I guess I'll leave it to you then. I'd do it myself, but since I'm nice, I'll let you try.
Q: Uh... Isn't it just that you don't want to do it...
Examine the lock on the bottom of the hammer:
- Eric: Hmm... I see. I think you should do this one.
Q: Huh? Why?
Eric: Uh, we'll divide up the roles. This is too easy for me, so I'll take care of what comes later.
Q: ...If you say so. Okay, I'll try it.
Examine the lock on the bottom of the driver:
- Eric: This is like that game... what was it? The one where you get the car out of the parking lot.
Q: Oh, I know that game, too! ...Why do I know that?
Eric: Maybe you played it somewhere before? Whatever, let's just get this off.
Q: Where... Hmm... I can't remember...
Examine the driver tip:
Examine the large driver:
Examine the lock on the left side of the driver:
- Eric: I'll work on some cool lines to say when Mira and I are reunited...
Q: I-I see... Okay, you work on that. I'll concentrate on this over here.
Examine the lock on the right side of the driver:
- Q: This is the right lock. I did the other locks, so now it's Eric's turn.
Q: Eric...? Are you ignoring me? ...Fine, I'll do it.
Examine the family portrait when it's right-side up:
- Eric: Family...
Q: ...Eric? What is it? Is there something about this painting?
Eric: Ah, no, it's nothing...
Q: But you're acting a little weird right now. You're... smiling...
Eric: What? I said it's nothing, okay? Didn't you hear me, you stupid brat?
Q: S-Sorry! I really am sorry, so please don't make that face!