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The Zero Escape series is about 9 people abducted by a mysterious individual to play a horrifying game where their own lives will be at risk. As the series' entries are visual novels, there is more emphasis on the characters, their backgrounds, their motives, and the whole nature of the game rather than the gameplay and the puzzles. Currently, there are two entries of the Zero Escape series. The first entry is described down below while the second entry will not be shown on the main page due to spoilers for both entries. 

Nine Hours, Nine Persons, Nine Doors, or more simply known as 999, is a visual novel game for the Nintendo DS developed by Chunsoft and published by Spike in Japan and by Aksys Games in North America. Critically acclaimed for its complex storyline, the game has also won numerous awards.

The player takes on the role of Junpei, a regular college student, who is one of 9 persons who have been abducted and now find themselves trapped aboard a sinking ship of which they must get out. Just as the 9 meet each other, having just escaped from the cabin in which each was initially trapped in, and begin wondering what is going on and what to do, their "host", the mysterious mastermind known as Zero, makes himself known and reveals he brought them there to play a twisted life or death game: the Nonary Game. 9 Numbered Doors stand in the way between the 9 and their freedom, each door containing elaborate puzzles that require the players to work together in order to solve them and move forward. However, the doors are one way only, as once someone enters he/she can't go back, and there are very strict rules about which teams can go through which doors, with any violation being met with a swift and brutal death caused by the activation of small explosives Zero fed the players while unconscious...

With only 9 hours before the ship sinks to the bottom of the ocean taking the players to certain death, Junpei, uncertain about whom to even trust, must progress in search of the exit door, the one marked with a 9, all the while unraveling the mysteries surrounding each person's past, and soon realizing that there is more to the Nonary Game than meets the eye.

Featured article

1st class cabin view4
1st class cabin

The 1st class cabin is an escape room Junpei can access along with Seven and Snake if he chooses to go through Door [5] instead of Door [4]. The room provides furnished, refined and upper-class atmosphere and entertainment, in contrast to the horrifying remains of the unfortunate 9th Man past the hallway of the numbered door. The suite consists of a relaxing living room, a similarly sized bedroom, and a hallway connecting the bedroom and living room to other rooms. The trio must find a way to open the lock on another door in order to continue. (more...)

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Random Quote

Snake dialog Snake: Junpei, I can feel a frame here... What sort of painting is it?
Junpei dialog Junpei: Clouds, maybe...?
Snake dialog Snake: Clouds?
Junpei dialog Junpei: Well, maybe it's a rabbit...
Snake dialog Snake: A rabbit?
Junpei dialog Junpei: Well, if it's not that, it might be a close-up of some teeth...
Snake dialog Snake: ?
Junpei dialog Junpei: Oh, I guess there's actually nothing there.

Snake and Junpei find an empty canvas
Casino

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Gameplay

The gameplay is divided into two parts. The Escape part is when the player must solve the puzzles that are blocking his/her way in order to progress the game, and the Novel part is where the player can talk to the other characters and make decisions that affect the story of the game. Junpei or the other characters may die depending on what doors and dialogue choices the player makes. There are six Endings in total. The player's decisions will widely affect which ending is received. Only one ending is the true ending.

Characters (999)

1 2 3
Ace Snake Santa
4 5 6
Clover Junpei June
7 8 9
Seven Lotus 9th Man

Poll

In Virtue's Last Reward, out of the 9 players, which one is your favorite?
 
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21
 
4
 
3
 
2
 
15
 
7
 
5
 
10
 

The poll was created at 19:44 on May 4, 2013, and so far 80 people voted.
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