FANDOM


Manufacturing
People Diana
Sigma
Phi
Items Screwdriver grip
Screwdriver head
Stun gun
Wire cutters
Screwdriver
Minigames Unknown
Links Ward D
Music Gaulem Remix
"Yeah. Zero's probably manufacturing them... It does say this room is 'Manufacturing' on the map."
— Phi, referring to the robots

Manufacturing is an escape room in Zero Escape: Zero Time Dilemma. It is searched by Team D.

LayoutEdit

A variety of machinery and a trio of robots are stored here. This may be where the robots were built. There are also several contraptions that appear to be similar to arcade games, but none of them are functional.

StoryEdit

Diana, Phi, and Sigma find themselves locked in this room. While Diana and Phi discuss the robots - which seem to be powered down - Sigma is strangely silent.

ItemsEdit

Found ItemsEdit

Screwdriver gripEdit

ScrewdriverGrip.Manufacturing

Found on the note table, needs to be combined with screwdriver head.

Screwdriver headEdit

ScrewdriverHead.Manufacturing

Found on the strange machine near the table, needs to be combined with the screwdriver grip.

Stun gunEdit

StunGun.Manufacturing

Found on the note table, is used in the robot activation minigame.

Wire cuttersEdit

WireCutters.Manufacturing

Found on the strange machine near the robots, used to cut the wires for the bomb minigame.

Combined ItemsEdit

ScrewdriverEdit

Screwdriver.Manufacturing

Obtained after combining the two screwdriver parts. This item is used to deactivate the detonator.

MinigamesEdit

Stun gun Edit

BettyWorkshop

The stun gun puzzle in progress.

A note found says:

"From the far left -> 4 right -> 1 left -> 2 left -> 4 right - 3 left -> Boot up!"

"From the far left" is somewhat of an unhelpful hint since it actually means "click the left-most first".

Click them in this order:

1 4 6 3 2 5

If, for some reason, the above solution doesn't work, then you are reading the directions in an alternate way. In this case, it's:

154263

TriviaEdit

  • The music is a remix of the GAULEM Bay music in Virtue's Last Reward.
  • You can complete this room without ever playing the red and blue ball minigames if you defuse all the fuses in the box bomb correctly on the first try.
  • Failure at the red and blue ball minigame results in an automatic game over. You can choose to restart, which returns you to the device you were working on. If you choose to end, you return to the Team Select screen and will have to replay the room from the beginning.
  • If you fail the red and blue ball minigame and choose to restart, various members of the Team will seem confused about what just happened.

Humorous QuotesEdit

Instructions for the red & blue ball minigame: "Prevent an Explosion. I once heard a story about putting a robot with a red ball together with one with a blue ball. Did they have a baby? No... they were annihilated in an explosion. Sadly, it concludes with a GAME OVER."

Examine the stun gun in your inventory:

Diana dialog Diana: I think this is a stun gun...?
Phi dialog2 Phi: Yeah, but we can't tell how much power it has.
Diana dialog Diana: ...Maybe we should try it out?
Sigma dialog2 Sigma: A-AH! Stop! Don't point that thing at me!

Examine the stun gun again:

Sigma dialog2 Sigma: It's a stun gun... Hold on, don't consider it like that! I won't be your guinea pig!

Solve the stun gun puzzle without the hint:

Diana dialog Diana: Oh! I think it worked!
Sigma dialog2 Sigma: It's mind boggling that it started like that... I don't understand at all...

Examine Betty for the second time:

Betty: Set Us Up the Bomb Timer To 0 Seconds! Set, Set! Please! Are You Stupid?

After disarming the pendulum fuse:

Betty: I Love Lamp! I Drink Your Milkshake! I Am Sparticus! Geronimo! He He He?! Wooo!
Phi dialog2 Phi: What in the world is wrong with this thing? When did it move there?
Sigma dialog2 Sigma: We don't have the time for this right now. We have to disarm the box first.
Diana dialog Diana: R-Right!

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