Zero Escape Wiki
(Added pictures)
Tags: Visual edit apiedit
mNo edit summary
Tags: Visual edit apiedit
Line 32: Line 32:
 
[[File:Clover3.gif|thumb|left|250px|Clover jumps for joy.]]
 
[[File:Clover3.gif|thumb|left|250px|Clover jumps for joy.]]
   
Clover is eccentric, bubbly, whimsical, sensitive, and prone to having rapid swings of emotions. She has an upbeat and cheerful side to her when she is happy. Her favorite color is apparently hot pink. She likes being called "Clover-chan" and being thought as "hella moe". She tends to not speak a lot in a large group, and talks a lot more in a smaller group. Clover can be very emotional, mostly when it involves her brother Light or her friend Alice. Clover is very close to her brother, and when the corpse in the [[shower room]] that everyone believes is Light's is found, she becomes very depressed.
+
Clover is eccentric, bubbly, whimsical, sensitive, and prone to having rapid swings of emotions. She has an upbeat and cheerful side to her when she is happy. Her favorite color is apparently hot pink. She likes being called "Clover-chan" and being thought as "hella moe". She tends to not speak a lot in a large group, and talks a lot more in a smaller group. Clover can be very emotional, mostly when it involves her brother Light or her girlfriend Alice. Clover is very close to her brother, and when the corpse in the [[shower room]] that everyone believes is Light's is found, she becomes very depressed.
   
 
[[File:CloverDespair.png|thumb|250px|Clover feeling despair.]]
 
[[File:CloverDespair.png|thumb|250px|Clover feeling despair.]]
Line 42: Line 42:
 
For the most part, Clover doesn't trust others and is very secretive about any information that she might have. When Light dies, Clover wonders if every other player is behind it. The same thing happens when Alice dies in Tenmyouji END. When Alice is found dead, she thinks that everyone except Quark, who was unconscious at that time, worked together to kill Alice and threatens to kill them all. This indicates that Clover can be somewhat paranoid and pessimistic.
 
For the most part, Clover doesn't trust others and is very secretive about any information that she might have. When Light dies, Clover wonders if every other player is behind it. The same thing happens when Alice dies in Tenmyouji END. When Alice is found dead, she thinks that everyone except Quark, who was unconscious at that time, worked together to kill Alice and threatens to kill them all. This indicates that Clover can be somewhat paranoid and pessimistic.
   
Despite this, Clover does have compassionate moments, and cares about the welfare of those she believes deserve empathy. She expresses genuine concern for Sigma when he risks allying Dio. She also develops a friendship with Junpei after she realizes he can be trusted. She also cares deeply about her brother and her friend Alice.
+
Despite this, Clover does have compassionate moments, and cares about the welfare of those she believes deserve empathy. She expresses genuine concern for Sigma when he risks allying Dio. She also develops a friendship with Junpei after she realizes he can be trusted. She also cares deeply about her brother and her girlfriend Alice.
   
 
She also has a tendency to be a bit of a ditzy airhead at times, and is rather naive. For example, at one point, she ignorantly says Brazilians speak Brazilian, to which Sigma corrects her with Portuguese.
 
She also has a tendency to be a bit of a ditzy airhead at times, and is rather naive. For example, at one point, she ignorantly says Brazilians speak Brazilian, to which Sigma corrects her with Portuguese.

Revision as of 23:22, 12 March 2016

This article is one of the best that this wiki has to offer. It has been featured on the main page.

"Hmph. Fine. Show me some proof, then. Prove to me in ten seconds that you didn't murder my friend... OR I'M GOING TO KILL EVERY LAST ONE OF YOU BASTARDS! YOU'RE ALL GOING TO DIE JUST LIKE SHE DID! Nine! Eight! Seven! Six! Five! Four! THREE! TWO! ONE...!"
— Clover, threatening to kill all the players as revenge for Alice's death

Clover Field is one of the players of the Nonary Game and a recurring character in the Zero Escape series, appearing in Zero Escape: Nine Hours, Nine Persons, Nine Doors and Zero Escape: Virtue's Last Reward. She is the younger sister of Light Field. Her bracelet number is 4. Clover is a survivor of all three Nonary Games.

Appearance

Clover

Clover as she appears in 999.

Clover is a short young woman with big turquoise eyes and freckles. Her most noticeable feature is her pink hair, which she keeps in bushy pigtails. Junpei initially nicknamed her 'Pink hair' before her codename was decided. In some artwork, her fingernails are depicted as long and she has a small circular bandage on her right knee.

In 999, she sports a voluminous black jacket with pink around the cuffs and the collar, a red and green plaid skirt, black boots with pink heels, and a pair of snow leopard print white earmuffs. She also has a white shirt under her jacket with a plaid ribbon around her neck. Her jacket and boots are adorned with pink pom-poms.

In Virtue's Last Reward, Clover wears a pink and black dotted fur top that covers her cleavage, dark short shorts with a belt with a four-leaf clover design, a pair of black leggings with black ribbons and brownish fur on top, and purple heels with black spots and three ribbons each on them. Her hair is also a lighter shade of pink and she wears pink nail polish.

Personality

Clover3

Clover jumps for joy.

Clover is eccentric, bubbly, whimsical, sensitive, and prone to having rapid swings of emotions. She has an upbeat and cheerful side to her when she is happy. Her favorite color is apparently hot pink. She likes being called "Clover-chan" and being thought as "hella moe". She tends to not speak a lot in a large group, and talks a lot more in a smaller group. Clover can be very emotional, mostly when it involves her brother Light or her girlfriend Alice. Clover is very close to her brother, and when the corpse in the shower room that everyone believes is Light's is found, she becomes very depressed.

CloverDespair

Clover feeling despair.

She isn't afraid to say what she thinks, yelling at Junpei and June to leave her alone and is not afraid to anger Seven. During the time when her brother is thought to be dead, she became very violent when she was around who she suspected killed her brother. She can be spoiled, selfish, perverse, impulsive, defiant, and bratty.

After surviving the Second Nonary Game, she becomes slightly less bubbly, more mature and down-to-earth. This is noticeable in Virtue's Last Reward. While she does not seem to be suffering from major post traumatic stress disorder, it is evident that the Second Nonary Game took a toll on her.

For the most part, Clover doesn't trust others and is very secretive about any information that she might have. When Light dies, Clover wonders if every other player is behind it. The same thing happens when Alice dies in Tenmyouji END. When Alice is found dead, she thinks that everyone except Quark, who was unconscious at that time, worked together to kill Alice and threatens to kill them all. This indicates that Clover can be somewhat paranoid and pessimistic.

Despite this, Clover does have compassionate moments, and cares about the welfare of those she believes deserve empathy. She expresses genuine concern for Sigma when he risks allying Dio. She also develops a friendship with Junpei after she realizes he can be trusted. She also cares deeply about her brother and her girlfriend Alice.

She also has a tendency to be a bit of a ditzy airhead at times, and is rather naive. For example, at one point, she ignorantly says Brazilians speak Brazilian, to which Sigma corrects her with Portuguese.

As seen in the laboratory, Clover seems to care about animal welfare and becomes upset and sad when a frog's corpse is dissected by Dio, showing empathy and compassion. She gives the frog a name (Lord Hoppington), suggests reviving the frog through CPR, and even offers to kiss the frog in case the frog is a prince.

Clover is based on the "Loyalist" Enneagram of Personality. Its character traits revolves around worrying, fear, doubt, and finding faith, courage and bravery. Its basic desire is to have support and guidance. This relates to Clover's role in the game and how she worries when Light disappears. Clover wants and needs reassurance, from Light, Junpei, and the other players.

Background

CloverPast

Clover in the First Nonary Game.

Clover was born in November of 2009. While she was little, she became very close to her brother.

When she was 9, Clover, along with eight other children, were kidnapped and placed inside of a building known as Building Q, basically meant to be a carbon copy of the Gigantic interior, to play the First Nonary Game. She was placed there because she, along with Ennea Kashiwabara and the 7 other children with her, excelled at transmitting messages through the morphogenetic field. Her brother Light was on the Gigantic, along with a sibling of each of the children, the lone exceptions being two children on the Gigantic, Aoi and Akane Kurashiki. It is unknown how Clover's group was rescued.

Nine Hours, Nine Persons, Nine Doors

Clover at knifepoint 3

Kubota holds Clover at knifepoint.

In November 2027, 9 years after the First Nonary Game, she and her brother, along with seven other people by Zero, were kidnapped for the Second Nonary Game. She woke up in a room on D Deck with her brother and quickly escaped from it, eventually meeting the other players on the central staircase. When the players were deciding on what their codename would be, she decided to choose her own name as a codename, since it matched her bracelet number and no one would know it was her real name. When it was noted by the group that Teruaki Kubota hadn't given a name, she approached him and asked him what he wanted his codename to be. Kubota told her he didn't need one since he had a plan and to demonstrate what his plan was, he quickly took her hostage with a knife and began ordering everyone around, saying that he would slice Clover's throat open if they did not do what he asked. She and Ace were forced to place their hand on the RED of Door 5. She was let go, although Kubota sadly met his death when he went into Door 5 alone to investigate what was beyond it.

A few minutes after Kubota's death, when the players were deciding on teams, she had decided to go to Door 5, mainly because Light was going to go through the door. She, along with Ace, Light, and Seven went into Door 5. They explored the 1st class cabin and casino and wandered around, examining the numerous hospital rooms.

LeaveMeAlone

Clover screams at June to leave her alone.

Once the remaining players meet up in the large hospital room, they proceeded to look for the missing parts of the non-functioning REDs. Everyone meets back in the room, excluding Light, which causes Clover to start to worry about him. Despite Santa's protests, the players split up to try to find him. After aimlessly searching and a lack of results, Lotus has a proposal that will allow the group to move on. She suggests that they split into two groups of 3 and leave one person behind. After a little bit of arguing between June and Lotus, Lotus decides to ask the other players on their opinions. She walks up to Clover and convinces her to agree with her plan by introducing the possibility of finding Light behind one of the numbered doors.

Ace volunteers to be the one to stay behind, creating protest from June. Lotus urges them to move on, and June tries to convince them to stay put. June rushes up to Ace to try to get him to come with the group. Ace slumps and falls on the floor. June lifts him up to reveal that he has injected himself with Soporil. Ace falls asleep and June reluctantly leaves him to rest on the bed. A remorseless Lotus mentions that they can't let his sacrifice go to waste and Santa reminds them that they still have to pick teams. Junpei and Seven pick Door 7, and Clover is assigned to go with them. As soon as they deactivate the DEAD, Clover and Seven start bickering about Seven being nervous from the DEAD, with only the presence of Junpei moving the team along. Clover lets out an ear-splitting scream at something on the operating table, until she realizes that it's only a mannequin. All throughout the room, she learns that Seven is obsessed with female mannequin parts and even jokes around with him on the topic.

Finally, Junpei finds the Jupiter key and the group is ready to leave. The two men realize that Clover had not followed them to the exit and Junpei decides to go back and retrieve her. Clover is standing next to the mannequin, looking sullen and depressed. Junpei asks her about what's going on and she ominously tells him that Light might be dead and she might be next. In order to lighten her mood, Junpei gives her the four-leaf clover bookmark that Santa had insisted he hated. Junpei tells her that she can't give up hope that her brother is still alive and she graciously thanks him for the gesture. Junpei turns around to leave, but she has one more thing she wants to tell him. Clover starts rambling about experiments, and Junpei is curious, asking her about what happened on the ship in 2018.

She explains that there was an experiment taking place on the ship, involving communication through invisible fields. She starts talking about paradoxes to explain herself better. Junpei starts to think that she has lost her sanity at this point. First, she explains Locke's socks. If you patch up a sock until all of the original cloth is gone, is it really the same sock that you started with? She goes on to say that the Ship of Theseus is a similar concept. If a ship is replaced with completely new parts and the old parts are used to make another ship, which ship is the real Ship of Theseus? Clover wraps up her explanation by saying that that was how humans are connected through the invisible fields. Seven barges in on their conversation and discovers that they were having a secret meeting. Clover comes up with the excuse that they were playing with the mannequins and Seven jokes that he didn't know that Junpei was into that kind of thing. The group leave the room, meet up with the other team in the hallway, and she finds a map of the C Deck on the wall. After looking at the map and going through the nearby door, the players find themselves back in the large hospital room.

Shower-death

Light's presumed death.

With Ace now wide awake and rested, the two teams tell their story of the escape rooms that they investigated. They decided to go to the Mercury elevator to discuss their options. Clover stops the group, explaining that she wants to investigate what's behind Door 3, thinking that she might find her brother. Ace and a reluctant Seven tag along with her and they investigate the shower room, finding Light's corpse. Their group eventually escapes and gets back to the large hospital room. They find that the rest of the players have left and decide to wait for them. When the other players get back, Ace tells them that Light is dead and recommends that they check his corpse themselves. They do and they are shocked and disgusted by what they see. The players then discuss the possible causes of his death and Ace suggests that it was none other than Zero. A deeply troubled Clover says that Zero is one of them. The players stare at each other in silence, the bond of trust fractured. Ace recovers and comforts Clover, telling her that they can't be suspicious of each other, lest they fall into Zero's trap. The rest of the players agree and the group moves on to the Mercury elevators. Junpei comes up with a voting system and asks everyone to write which door they want on a slip of paper.

Axe Ending

When Junpei misses any of the four requirements for the True Ending and chooses Door 1, she takes the axe from the Captain's Quarters and the 0 bracelet. When Junpei tells her they need to keep moving, he sees that her jacket is bulging and asks what she has in it. She tries to avoid the question, and Junpei sees a stick on her back, but does not question her about it.

Soon, Ace, Clover, and Junpei meet up with June, Santa, Seven, and Lotus. After learning that June's team found Door 9, the seven of them head towards E Deck, but Clover stops them, suggesting that they go through Door 2. When Junpei says it would be pointless to do that, Clover convinces them that they might be able to find another exit and get everyone out. Seven agrees with her and decides to go investigate what's behind Door 2 with June, Santa, and Clover. After heading through the door, Clover finally snaps and kills Seven, Santa, and June with the axe she had brought. She collects their bracelets and heads back to C Deck.

Axe ending bracelets

Junpei horrified by the freed bracelets.

Upon arriving at C Deck, Clover only finds Junpei waiting. He explains that Ace and Lotus went to look at something, and asks where the others are. She warns him if he really wants to know what happened to them, and Junpei asks her to tell him. She then shows him the three bracelets of Seven, Santa, and June, which freaks Junpei out. Clover tells him that she killed Seven and Santa as revenge for her brother's death behind Door 3 (Santa and Seven because 2 + 3 + 7 = 12 = 1 + 2 = 3). She says June died because she tried to protect them. Clover shows no remorse for killing them.

Axe ending clover 3

Clover creepily walks away from Junpei after killing him, Seven, Santa, and June, and stealing his bracelet.

Clover offers Junpei, who is on the edge of his sanity, to escape with her, saying that her bracelet, his, and the 0 bracelet can open Door 9 (4 + 5 + 0 = 9). Junpei, seeing no other option, decides to take Clover's hand, but she slams him with the axe instead. As Junpei screams in pain and bleeds to death on the floor, she takes his bracelet and skips away. Clover, however, does not escape because of Door q and is likely incinerated to death in this ending because she lacks the bracelets. It is also unknown if she finds out Light was still alive.

Safe Ending

Ace kills clover

Ace, about to kill Clover.

Clover chooses Door 1 and is partnered up with Seven and Lotus. She is quiet for most of the search, and when their team gets to the captain's quarters, she locks herself in the room by blocking the door with a table. She kills a drugged Kagechika Musashidou with an axe nearby and takes the sinister hand tip from him, as well as his bracelet. She escapes from the room and rushes to the 1st class cabin. She opens the safe in the room and sees that the 9th Man's bracelet is missing, when suddenly, Ace walks into the room, demanding to know why she in the room. Clover tells him she wasn't up to anything and tries to run away and is thrown on the ground by Ace. She dodges him and rushes into the hallway, but is cornered in the bathroom. Ace stabs her in the back and she falls to the floor, dead. She is later found by Seven, with Clover clutching a note, with the sinister hand tip, which opens the safe.

True Ending

Clover chooses Door 1, and as a result of the voting, she is teamed up with Ace and Junpei. They enter the door to find themselves in the chart room. Junpei and Clover search the main room, while Ace is assigned to the wheelhouse. While Junpei is examining a pocket watch, Ace walks up behind him and startles him. Junpei tells him to go back to the wheelhouse to continue looking on his own side, and with a smirk on his face, he leaves the room. Clover, suspicious, asks Junpei what his intentions are. He asks her to continue telling him the story that she was telling him in the operating room. Clover shakes her head, replying that she doesn't feel like pressing the issue, and mentions that she is thinking about her brother and why someone would want to kill him. Angrily, Clover says that the murderers will pay for it and asks Junpei who could've done it.

They go through the possibilities, finding that at least two other people had to have activated the RED with Light. The only possible combination is Santa and Seven working together. Junpei suggests that 3 or 4 people could've worked together, but the only possible combination for that is Ace, Santa, Seven, and Lotus working together, which Clover deems highly unlikely, as Seven and/or Ace could've killed her in the shower room, but they didn't. They settle on the high likelihood that Santa and Seven killed him. Junpei asks for a motive, and Clover is about to give one, but Ace walks into the room. Ace has to ask him something and Junpei walks to the wheelhouse with him. Ace reaches into Junpei's vest and pulls out the papers he had used to manipulate the voting and slips the pocket watch into his pocket. Ace gives him a pat on the shoulder and leaves. Junpei eventually uses the pocket watch to open the exit to enter the Captain's Quarters. They walk into the quarters and find Musashidou's corpse on the ground and a 0 bracelet on his left arm. Ace, disgusted by the corpse, goes back into the communications office.

Clover thanks junpei

Clover thanking Junpei for giving her hope.

Junpei uses the time to try to talk to Clover. He asks if she thinks the dead captain is Zero, and she shakes her head no. She still insists that Zero is one of the players. Junpei points out that the clues are too obvious for the man to be Zero, and that the real Zero is mocking them. Clover puts it off as a sick joke and they decide to closely examine his body. The bracelet falls off of his left wrist and Junpei says that the man had an easier death than Light or the 9th Man. He continues by saying that some of Light's bones had pierced his skin, and that there was a broken one sticking out of his left arm. Clover inquires about the corpse's left arm and to Junpei's surprise, she thanks him and gives him a hug. In between her tears, she says that the body in the shower room is not Light's, as his left arm is prosthetic. Clover pulls out the bookmark and graciously thanks him for giving it to her and tells him that he was right about Snake still being alive. Junpei mentions that she should thank Santa for the bookmark, as he gave it to him.

Clover breaks away from Junpei, and paces around the room, deep in thought. She says that the fact that Santa had given him the bookmark was good news, as only the test subjects of the First Nonary Game knew about it. Junpei asks her to calm down and tell him everything that she knows. She starts by saying that telepathy was being tested on the ship, and that they played the Nonary Game during it. Nine people had been placed on board the ship, and another 9 over in Nevada. Junpei asks what the game has to do with telepathy, and she explains that it is easier to transmit information through the field when a person is exposed to epiphany and danger. She says that the game was a life-or-death situation, and that one girl had actually died. She was in Light's group, on board the Gigantic. Clover is about to reveal her name, when Ace suddenly walks in. Ace asks Junpei to help him look through the communications room, and a disappointed Junpei goes to help him. After transmitting a morse code message on a telegram, a drawer opens up, containing a book and an Uranus key card. Junpei looks through the book and realizes that it is written in hieroglyphics.

Junpei looks at the key card and finds that it has "Bottom Deck Library" printed on it. He remembers what Seven had told him about ALL-ICE and explains her story. After opening the exit in the quarters, the group escapes and Clover takes the 0 bracelet and the sinister hand tip before she leaves the room, believing that they will be useful. She tells Junpei about the note, but fails to mention the bracelet. They travel back to the central staircase and meet up with the other team along the way. June happily mentions that her group had found Door 9. The players excitedly shove themselves into the elevator and take the flight down to E Deck. Seven leads the players to a small room, which they cram into. The group finds that they are in a chapel in see that there are two 9 doors in the room. Everyone is excited about escaping, but Clover cuts in and says that not everyone would be able to proceed. She does some calculations on Junpei's notebook and finds that if 4 people escape, 3 stay behind, and if 3 escape, 4 stay behind.

The room is quiet until Seven breaks the silence. He volunteers to stay behind, but is met with disapproval from the others on the idea. Santa speaks up on the issue and says that he doesn't want to leave Seven behind "alone". Santa quickly takes June hostage and reveals that he has a golden revolver, taken from the cargo room. He drags June to the big 9 door and demands that Lotus and Ace come with them. He then shoots the floorboards, to show that he is not screwing around with them. Clover tries to stop Santa, but he threatens to kill her if she doesn't follow his orders. From some persuading by Junpei, with Clover saying there was something she had to do, presumably look for Snake, they reluctantly follow Santa through the door. With that, Clover, Junpei, and Seven are left alone in the chapel, certain that they are going to die. They sit around in silence, when suddenly, a knocking sound is heard, coming from a coffin sitting on the altar. Junpei and Seven walk up to it, trying to pry it open. Junpei sees that there is an electronic lock on it and that he would need a passcode to open it. Suddenly, Junpei hears a voice in his head, telling him "Truth had gone, truth had gone, truth had gone. Ah, now truth is asleep in the darkness of the sinister hand." Junpei starts to think about what it might mean and looks down at the buttons on his bracelet.

Clover snake reunion

Clover reuniting with Light.

He presses the buttons in this order: right-left-right-left-right-left. Instantaneously, the bracelet flashes the numbers 1-4-3-8-3-4-2-1. He punches in the numbers on the lock, and it opens. Light sits up out of the coffin and gets out. Clover runs and jumps into his arms. Light is wondering what the fuss is about and Clover starts sobbing, finally calming down after a few minutes. Seven and Junpei explain everything that has happened since his disappearance. Light says that he was kidnapped while searching for the parts to the RED, getting knocked out by a gas grenade. Light mentions that they are limited on time and must hurry to escape. They quickly scan their hands on the small 9 door, but Junpei asks that they wait up. He wants to find the value of the 0 bracelet that Clover picked up, and after a little bit of experimenting, find that it's value is 6. Light assumes that June's bracelet was flipped and was actually worth 9, and Santa's is worth 0. With this information, Light concludes that Santa is most likely Zero.

Before anymore questions could be ask, Light reminds them about their time limit and they move on through the 9 door. They follow a long hallway and find the Neptune door, which they can't open yet. They continue searching and finally find a metal door with a Uranus card scanner. They unlock the door and enter it into the Library. The four of them go through books, making jokes and references about each book that they find until they finally find a button. They push it and two bookshelves slide open to reveal the exit, locked by a keypad. Junpei figures out the password and the group proceeds through the exit, into the Study. The room is extremely cluttered with random electronic parts and Clover complains about having to look through the room for the keycard. Junpei solves all of the puzzles (Most of which are recycled from the Captain's Quarters and Chart room) and collects the emblems needed to activate the computer. A drawer under the computer desk unlocks and it contains a picture inside.

They have a closer look at it, realizing that Ace, the 9th Man, and Cap are in the picture. Light asks Junpei to read the print on the back of the picture and says the Ace is the CEO of Cradle Pharmaceutical, and also the leader of the Nonary Project that took place in 2018. Clover is shocked that Ace is Hongou, as she had never seen him. Clover asks why Light hadn't told her and he says that she would have revealed the information too easily and that her life would have been in danger. Seven asks Junpei for the picture and mutters the names of the executives too himself. After a few minutes, he gets excited and reveals that he got his memory back. Seven explains that he was a detective, investigating the mysterious disappearance of 18 children. He snuck on board the ship, but got caught and sent to the confinement room. He hears voices from far away in his room, which causes him to look for the source of it. He flips over his bed and finds just what he is looking for: a vent. He crawls into it. The vent eventually leads to the incinerator, where four children are stuck inside. Seven asks about their predicament and has an idea to pull them up to safety.

He creates a rope from his bedsheets and pulls the children up, just as Hongou walks into the room. Enraged, he tries to grab the rope, but Seven pulls it up just in time. He and the children crawl through the vent until they find an opening. They drop to the ground to find themselves on the other side of the incinerator. They run up a metal staircase nearby, until one boy notices that his sister didn't follow him. He rushes back to the incinerator, Seven following closely behind. They find her, getting dragged into the incinerator by Hongou. The boy charges at him, but Hongou enters the room just in time, the door closing behind him. Hongou leaves two bracelets for the girl just in case she escapes and leaves the room through an alternate exit. The three outside of the incinerator try to do what they can to help, but the girl can't solve the sudoku puzzle in the room and gets burned alive. Seven cuts his story off here and Junpei asks Seven what the girl's name was. He sadly replies "Akane Kurashiki".

Seven turns to talk to Light and Clover and recognizes Light as one of the kids he saved. Seven asks them if they are working for Zero, and they both deny it. Seven says that Santa's real name is Aoi Kurashiki, making him Akane's brother. Junpei mentions that the body in the shower room was Nijisaki's, and Light cuts him off, saying everyone that has been killed so far was involved with the Nonary Project. Clover says that the game is all for revenge for the death of Akane, and the players figure that Santa is going after Ace next. The ship rumbles, an indicator that the players should get moving. Junpei takes the 0 key card and they run out of the room. They dash through the library, out into the hallway, and finally to the Neptune door. Behind that is the incinerator. Junpei pulls the lever and his group walks in. Santa is kneeling on the ground in pain, June is exhausted, propped up against the wall, and Ace has Lotus captive, about to leave through the final 9 door. Ace goads about how he beat Zero's game and proceeds to authenticate at the RED.

To his surprise, the door doesn't open. He tries over and over again, getting angrier each time. This gives Seven an opening, and he charges into Ace, smashing him into the ground. Ace groans and kneels on the ground in pain. Junpei interrogates him about the murders of the other executives and his identify, capping it off by revealing that Santa is Zero. Santa smirks and sarcastically tells them that they got everything right, except for two things. One is that he isn't, just an assistant to him. The second thing is that the players were not brought to the game simply for revenge, but to save Akane. They look around the room to see that June has mysteriously disappeared. Santa tells the players everything he knows about the First Nonary Game and picks up the revolver to point it at Ace's head. Santa leaves the room through the entrance, dragging Ace with him. Suddenly, the incineration process starts. A computer rises up to the surface from beneath the ground and Junpei quickly goes to solve it, resonating with Akane, 9 years in the past.

True end 6

Clover helping her blind brother up the stairs.

Thanks to the quick thinking of Junpei, Clover was able to escape the facility along with Seven, Lotus, Junpei, and of course Light. Upon exiting the facility, they discover that they were in the middle of a desert, not to mention that their bracelets had come off. Outside was a small SUV, inside of that was Ace, bound and silenced by duct tape. Freshly left tire tracks hinted that Akane and Aoi had left earlier. Taking the wheel, Clover drives off into the distance until the group spots a woman in Egyptian clothing hitchhiking.

SOIS

Clover picks the woman up, who reveals that her name is Alice. Alice takes Clover and the other players to a SOIS (Special Office of Internal Security) facility for questioning about what happened during the Second Nonary Game. After the session, all of the players were released, except for Ace.

Clover and Light went on to live average lives until a few months later, when Alice asked the two to come back to SOIS headquarters. There, they met all of the other children who were kidnapped to play the First Nonary Game (except Akane and Aoi, whose whereabouts are unknown). They were trained to develop their abilities to resonate their thoughts through the morphogenetic field. They were classified as Espers for their abilities. Clover and Light had a particularly strong resonance with each other and the two were partnered with Alice.

CloverKidnapped

A scared Clover kidnapped by Free the Soul.

Clover's first assignment was to infiltrate a Free the Soul facility and resonate her findings through Light. Unfortunately, Clover is captured and imprisoned in the facility, which turned out to be fake. By the time Alice arrived to rescue her, many of the facility's members had already fled, but Clover was still alive. While leaving, she started crying because she wanted to be like Alice.

On December 22, 2028, Clover and Alice were about to plan their infiltration of the real facility near Los Angeles, California. Unfortunately, Akane Kurashiki knocked them out with Soporil gas before they could do so. A large amount of it was used on them because Alice is highly resistant to Soporil.

Virtue's Last Reward

CloverAlice

Alice waking up Clover.

Clover was placed in an Ambidex Room with K, but she was unconscious until she and K left the room. Clover awakens next to Alice wondering where she is. Soon after, Zero III appears and announces that they will start the new Nonary Game: Ambidex Edition. Clover is terrified since this is her third time participating. However, like everyone else, she is forced to play the game.

Clover END

Clover goes to the Crew Quarters with K and Luna. Soon after, Akane is found dead in the room Clover and K were placed in. Dio then accuses K of killing her and hiding her body in the AB room. During the AB game, she and K betray Luna to get out faster. It is also possible that she felt scared after finding the corpse and chose betray because she didn't trust anyone. Clover then is paired with Sigma Klim for the second round. After Zero III finishes explaining the rules, Clover heads with Alice to the Crew Quarters. Sigma soon meets up with them and Clover explains the events of the Second Nonary Game to Sigma. However, she doesn't know why the Nonary Game is occurring again. She states she recognized the gas mask Zero was wearing. Soon, they are taken to the Infirmary because Quark has Radical-6. She takes the scalpel from Quark after he tries to kill himself. Luna tells the rest of the players to find a bottle of Axelavir to cure Quark.

Soon the Chromatic Doors open and the players must decide which doors to go through. All of the pairs want to take Quark because he would default to Ally. However, Tenmyouji asks Clover to take Quark saying that he only trusts her. Clover and Sigma take Quark to the Treatment Center and placed him in one of the Treatment Pods. However Clover soon discovers records on the pods saying three people were frozen and thawed out of them. She tells Sigma that the records are protected by an administrator. They soon leave seeing that Quark is safe. They soon find the White Chromatic Doors in Warehouse B. Clover states that Sigma could betray Quark and escape. Sigma says that K and Dio might try to escape as well and that Dio might attempt to kill Alice to escape, the thought frightens Clover.

Suicide

Clover's suicide with the group.

They then head back to Warehouse A where they tell Tenmyouji about Quark. He then takes Clover to the Treatment Center, where he reveals that he is Junpei. However, they discover that the cold sleep function has been disabled by Zero. Clover then decides to ally with Quark for Tenmyouji. After the AB game, Sigma, Phi, and Clover head to the PEC to look for the Axelavir. While there, Clover tells Junpei about Light and the SOIS. She says that the Myrmidons are planning an attack, but she is convinced that the attack already occurred because of Radical-6. She then remembers the Neostigmine gun from the Treatment Center and tells Sigma that it counters tubocurarine. Clover goes to tell Alice, but finds everyone dead in the infirmary and kills herself because of Radical-6.

Phi END and Another Time END

For much of the game, Clover tries to send messages to Light, but is unable to do so. It is revealed that Clover was recruited into the AB project due to her latent Esper powers, something which can enhance the time jumping ability that Sigma and Phi possess. The events of the AB game take place 45 years in the future and also on the Moon, explaining Clover's difficulty in contacting Light through the morphogenetic field. Even then, it's unknown if he survived the Radical-6 outbreak. Like everyone else, she was infected with Radical-6, but did not show strong symptoms like Alice or Quark, but retained the slowed time effect. However, since the AB game was to take place 45 years into the future, Clover was placed in a treatment pod where she would be in cryostasis until the start of the AB Project, explaining her youthful appearance. After the game ends, Clover and Alice decide to return to the past using something connected with Shrödinger's Cat.

Quotes

  • "I'm sorry, but... I don't want to talk about that right now... I'm just... not in the mood, okay? You understand right..? I'm just... I keep thinking about my brother... I... I can't stop... I mean, who would do something like that...? To my brother... I can't forgive them. I'm not gonna let them get away with it..." (to Junpei about Light's disappearance)
  • "I would'a thought a guy your size would have bigger balls than that." (to Seven)
  • "My brother... might be dead... That's why we couldn't find him. If he's dead... I'm going to be next."
  • "Revenge for my brother. He was forced into door 3 and murdered."
  • "I'll never forgive him, never never NEVER! I'm gonna kill him!" (Syringe ending)
  • "You idiot, why would I help you?" (Syringe ending)
  • "Oh, I see. I seeeeee. I get it now. You're all in on it, aren't you? It wasn't just one killer, it was SIX!"
  • "Hmph. Fine. Show me some proof, then. Prove to me in ten seconds that you didn't murder my friend... OR I'M GOING TO KILL EVERY LAST ONE OF YOU BASTARDS! YOU'RE ALL GOING TO DIE JUST LIKE SHE DID! Nine! Eight! Seven! Six! Five! Four! THREE! TWO! ONE...!" (Clover threatens to kill all the players as revenge for Alice's death)
  • "You did it, Sigma! You've sown your seeds!"
  • "I guess it can't be helped, though. You boys just secrete secrets."
  • "If you just pick "betray" for me, then I'll listen to aaaaaaaaanything you say."
  • "This doesn't seem like appropriate workspace behavior." (When Sigma asks her to pull the lever)

Trivia

File:CloverGame.png

Clover in the game.

  • Her Japanese name, Yotsuba (四葉) comes from the phrase yotsuba no kuroubaa (四葉のクローバー) which means "four-leaf clover".
  • She seems very proficient at performing computations, as seen in both the Captain's Quarters and Operating Room (the latter when discussing the weight of Lucy's parts).
  • She is the only character (most of the time) to have played through all three Nonary Games.
  • She is the youngest player in 999.
  • There was a promotional game released prior to the game in Japan, involving slapping Clover's breasts as quickly as possible to "open the door". The third and last stage is intended to be almost impossible without an autoclicker, but if it is completed, Clover's bra will fall off and her face will be K's. Each of Clover's outfits is different in each level. In the first level she is wearing her standard outfit from VLR. In the second level she is wearing a swimsuit and in the third one she just has her underwear on. It was available to play at this link: http://zendesu.chunsoft.jp/special/index.html Although the prior link is now dead, there is a playable archived link available here: http://www.spike-chunsoft.co.jp/zendesu/images/special/swf/special.swf
  • On all of VLR's routes, her BP will always be 6 by the end of the first round.
  • The nickname "Cleaver", given to her by Zero III, may be a reference to the ending from the first game where she killed Junpei by cleaving his hand off.
  • Several of her sprite expressions in Virtue's Last Reward are identical to the ones in 999. Several examples of this are the hand-on-hips gesture, finger pointing, and looking down at the ground when upset.
  • In the Japanese and American character popularity polls, Clover ranks #1 and #2, respectively, making her the most popular character overall.
  • In Virtue's Last Reward, Dio handcuffs Clover and Tenmyouji to a sink, which prevents them from participating in the Nonary Game (the punishment for not participating in the Nonary Game is death). Originally, Dio was meant "to do something even more messed up to Clover" (presumably rape her). However, Uchikoshi's president opposed this scene due to "ethical reasons," so it was quickly removed.
  • In the 999 novelization, Light gives her a four leaf clover accessory after they survive the First Nonary Game.
  • At the end of her ending in VLR, Clover says "Shut up! I'm this close to remembering it", which is the same quote Seven said in the Study.

Gallery

Nine Hours, Nine Persons, Nine Doors

Virtue's Last Reward